
Pixel art and animation, with isometric tools built in.
Drag out a shaded iso cube in one stroke, rotate sprites cleanly with RotSprite, animate on a proper timeline and export game-ready sprite sheets. A fast, native app for Windows and Mac.

Made for pixels
Everything a pixel artist reaches for
Isometric tools
Iso grid, snapping lines and shapes, and one-drag cubes and cylinders that shade themselves.
Real animation
Timeline with onion skin, per-frame timing, and tags with forward, reverse and ping-pong loops.
Clean rotation
Free transform with a movable pivot, and RotSprite so rotated pixel art stays crisp.
Your own brushes
Turn any selection into a brush, then share whole brush packs with other artists.
Pixel font creator
Draw your own pixel font in the app, then type with it using the Text tool.
Game-ready export
PNG at any scale, sprite sheets with JSON data, and animated GIFs with real transparency.

Built for Windows and Mac
A native app that feels at home on your computer
- Dark and light themes
- Pen support on Windows, including the eraser end and barrel button
- Autosave recovery, so a crash never costs you your work
- Keyboard shortcuts for everything
- On Windows, runs on x64 and Arm PCs, including Copilot+ laptops
From the studio
Things we make

Rastrivo Studio
Pixel art and animation studio for Windows and Mac, with isometric tools, a pixel font creator and game-ready export.

Huetrivo
A free palette designer for pixel artists: build colour ramps with curves, check them on a hue wheel and send them straight to Rastrivo. Coming soon to Mac and Windows.

Phystrivo
Pixel art physics effects: set your sprites alight, shoot them, blow them up, melt, slice, shock and freeze them, then export the animation. Coming soon to Windows and Mac.

ShapeTangle
A swipe-based puzzle game for iPhone and iPad: guide coloured blocks to their portals and collect every star. Free on the App Store.
Dev blog
Notes from the studio
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Introducing Phystrivo: pixel physics for game effects
Introducing Phystrivo: pixel physics for game effects Hand-animating a sprite burning, exploding or crumbling takes a lot of time. Every flame, chunk…

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